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Technical Designer

Employer
SKIMS
Location
Los Angeles, California
Closing date
2 Dec 2022

View more

Function
Design - Garments & Accessories
Level
Manager
Contract Type
Permanent
Hours
Full Time

Job Details

SKIMS is a solutions-oriented brand creating the future of underwear, shapewear and loungewear.

 

We’re disrupting the industry with our game-changing product and culturally driven creative, and are looking for a technical designer to join us in building the next generation of intimates.

 

The Technical designer will strive to create quality products that satisfies customers and furthers the mission of our brand. The technical designer will lead the construction of the garments and work with stakeholders to ensure clothing meets the brand quality standards and has specific characteristics of our brand maintaining attention to detail and strong communication skills are key to creating stunning garments and maintain a consistent fit for SKIMS.

 

Requirements

Full life cycle from Design to Pre-Production

Define the fit of a garment; creating spec sheets for tech packs

Accurately determine fit issues and communicate corrections verbally in fittings and concisely written via fit comments

Responsible for grading on all classifications

Pattern corrections sketching in Adobe Illustrator

Create and maintain block library, fit and construction standard

Set up tech pack templates, tracking reports, block and body spreadsheets

Maintain consistent fit across product categories

Lead Proto, JSS and PP sample fittings

Interact on a daily basis with agents/vendors to problem solve all issues related to garment engineering

Request and approve lab dips

Develop timelines and follow date requirements

Work with Product and Quality on testing and fabric applications

 

 

Education/ Experience:

8+ years minimum Technical Design or related experience

8+ years or equivalent working with woven garments, preferably some experience with intimates

Experience working and traveling to off-shore factories becoming familiar with the manufacturing process

Min 3 years’ experience with Adobe Illustrator.

Pattern Making

Experience illustrating pattern corrections using drawing software

Understand fabrics and how specifications impact garment fit – stretch, recovery, etc

BS preferred or equivalent experience

Skills:

Adobe Illustrator Sketching

Ability to communicate in writing clear and concise thoughts

Knowledge of production and costing

Basic textiles and fabric layout (engineering) knowledge

Pattern Making

Excellent, demonstrable verbal and written communication

Excellent, demonstrable time management and interpersonal skills

 

Company

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