LCF 'Fashioned Worlds' Exhibition
Visitors were taken on a journey through many worlds as our School of Media and Communication postgraduate students showcased their final Masters projects at the Bargehouse at Oxo Tower Wharf. Learn more on our blog: http://bit.ly/2TY1AY3
CoverAnnabel Hoyng - MA Fashion Curation: Through a 3D model, I proposed a multi-sensory Swan Lake exhibition at The Royal Opera House's Linbury Theatre
Cover...It would explore the abstract concept of good/white versus evil/black, represented by the costumes of the main characters of the ballet.
CoverElla Copping - MA Fashion Media Practice & Criticism: Through posting memes on anonymous Instagram account Boo Who, the aim of my Masters project was
Coverto explore whether or not digital satire can be used as a critique of non-transparent practices between fashion brands and advertisers.
CoverEsther Newman — MA Fashion Journalism: The Activist is an intersectional feminist magazine dedicated to women & non-binary people in politics& protest
CoverMy inspiration was primarily my own passion for activism and interest in young people's politics, their anger and determination to make a change.
CoverGabriela Lotaif — MA Costume Design for Performance: Mother of Water is a costume inspired by three Brazilian Folkloric female water entities.
CoverThe aim of this piece is to establish water as a symbol of fertility through its embodiment in the figure of the water woman.
CoverMichelle Marshall - MA Fashion Photography: Body of Evidence, A Personal Excavation explores the notions of history, power and prejudice.
CoverI reframed a vision of the past, placing the black silhouette away from distorted historical myths, and the reductive narrative of the slave trade
CoverSusan Muncey — MA Fashion Cultures: My project focuses on professional women and their experiences of dress codes at the workplace and social events.
CoverValeriya Andrievskaya - MA Fashion Media Production: Go Green is an augmented reality kids book about fashion, food and environmental sustainability.
CoverI decided to use AR technology that allows children to be guided throughout the book by different characters, to make it more interesting and fun.