The Business of Fashion
Agenda-setting intelligence, analysis and advice for the global fashion community.
Agenda-setting intelligence, analysis and advice for the global fashion community.
Technology isn’t just replacing real-life experiences, it’s also enhancing them, said Jake Barton, the founder and principal of multidisciplinary design firm Local Projects at BoF VOICES. Barton creates digitally enabled spaces that invite visitors or customers to be creative and engage with art or storytelling for institutions like The New York Times and the Cooper Hewitt Design Museum.
For instance, Local Projects designed tech-enabled bracelets for Amsterdam-based Fashion for Good, a museum, store and think tank to educate on and combat climate change. The bracelets were made from plastic dredged from the city’s canals, and visitors could use them to make pledges about behavioural changes throughout the museum.
“It’s essentially a way to catalyse between consumers, industry insiders and designers ... all together gathering to make a transformation in our industry,” Barton said.
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The app, owned by TikTok parent company ByteDance, has been promising to help emerging US labels get started selling in China at the same time that TikTok faces a potential ban by the US for its ties to China.
Zero10 offers digital solutions through AR mirrors, leveraged in-store and in window displays, to brands like Tommy Hilfiger and Coach. Co-founder and CEO George Yashin discusses the latest advancements in AR and how fashion companies can leverage the technology to boost consumer experiences via retail touchpoints and brand experiences.
Four years ago, when the Trump administration threatened to ban TikTok in the US, its Chinese parent company ByteDance Ltd. worked out a preliminary deal to sell the short video app’s business. Not this time.
Brands are using them for design tasks, in their marketing, on their e-commerce sites and in augmented-reality experiences such as virtual try-on, with more applications still emerging.